Gigabyte GeForce RTX 3080 Ti EAGLE 12G Graphic Card
WINDFORCE 3X COOLING SYSTEM
The WINDFORCE 3X cooling system features two 90mm and one 80mm unique blade fans, alternate spinning, 7 composite copper heat pipes, a large copper plate direct touches the GPU, 3D active fans and Screen cooling, which together provide high efficiency heat dissipation.
SMOOTH AIRFLOW
GIGABYTE turns the adjacent fans in the opposite direction, so that the airflow direction between the two fans is the same, reducing the turbulence and enhancing the airflow pressure.
3D ACTIVE FAN
The 3D Active Fan provides semi-passive cooling, and the fans will remain off when the GPU is in a low load or low power game.
UNIQUE BLADE FAN
The airflow is spilt by the triangular fan edge, and guided smoothly through the 3D stripe curve on the fan surface.
GRAPHENE NANO LUBRICANT
Graphene nano lubricant can extend the life of fan by 2.1 times, close to the life of double ball bearing, and is quieter.
SCREEN COOLING
Extended heatsink design allows air flow to pass through, providing better heat dissipation.
LARGE COPPER PLATE & HEAT-PIPE
With direct contact to the GPU and VRAM, the large copper plate combines the composite heat pipes to efficiently transfer heat generated from the interior cores to the heat sink.
RGB FUSION 2.0
With 16.7M customizable color options and numerous lighting effects, you can choose lighting effects or synchronize with other AORUS devices.
PROTECTION METAL BACK PLATE
The metal back plate not only provides an aesthetical shape, but also enhances the structure of the graphics card to provide complete protection.
EXTREME DURABILITY AND OVERCLOCKING
The graphics card uses the better power phase design to allow the MOSFET to operate at lower temperature, and over-temperature protection design and load balancing for each MOSFET, plus the Ultra Durable certified chokes and capacitors, to provide excellent performance and longer system life.
AORUS ENGINE
The cutting edge intuitive interface allows you to adjust the clock speed, voltage, fan performance and power target in real-time according to your game’s requirements.